29 January 2015

Star Conflict 1.0.14


Weapons

As promised in the previous patch, we return to you the New Year's guns after refurbishing! There's no more white damage, so to compensate we increased damage for some guns! Weapons are available from rank 10.

Scatter Gun

Weapon deals EM damage and can only be installed on recon interceptors.
Faction - Warden Order (Empire)
Damage reduced by 10%
Range reduced by 25%
Improved graphical and sound effects

Phaser

Weapon deals EM damage and can only be installed on command fighters
Faction - Raid (Jericho)
Fast charges rate of fire reduced to 90 rounds per minute
Range reduced by 35%
Damage increased by 80%
Due to significant rate of fire reduction, damage per minute has not changed significantly

Radiation Beam

Weapon deals thermal damage and can only be used on guard frigates.
Faction - Techs (Jericho)
Damage increased by 25%
Range reduced by 17%
Area of effect zone reduced by 40%
Area of effect damage increased x3


Invasion

Fringe sectors are a dangerous place for pilots. We recommend that all pilots always have ‘Duplicators’. The best way to get out of a pinch with valuable cargo still on board is to safely return to the dock. If you have no ‘Duplicators’, now you can buy them right in flight.


PvE

We are carefully analysing the way pilots complete missions. Today we introduce several mission tweaks.

Blackwood Shipyard. Rank 4-9

Rebalanced difficulty and enemy numbers for all rounds

Blackwood Shipyard. Rank 10-15

Round 1

Increased enemy damage
Increased enemy numbers

Round 2

Reduced turret damage
Reduced enemy numbers

Round 3

Increased enemy damage
Increased enemy numbers
Increased boss durability
Reduced durability for a number of enemies

Operation ‘Ice Belt’. Rank 1-3

Round 2

Increased enemy numbers
Reduced enemy damage

Round 3

Boss no longer has drones
Reduced boss damage

Operation ‘Crimson Haze’. Rank 4-9

Round 1

Increased enemy numbers
Added new enemy type
Increased enemy damage
Reduced enemy durability

Round 2

Increased enemy damage
Reduced enemy durability

Round 3

Increased enemy numbers
Increased enemy damage
Reduced enemy durability

Processing Rig. Rank 4-9

Round 2

Reduced turret damage
Increased turret durability

‘Ellydium’ Raid. Rank 4-9

Round 1

Reduced enemy damage
Reduced enemy durability

Round 2

Reduced enemy damage
Reduced enemy durability

Round 3

Increased enemy numbers


Corporations

This week we added the following corp logos:

  • SkyLyne Arc [SKLA]
  • German Space Force [GSF]


Referral program

We continue developing and perfecting rewards for attracting new players. Pilots can now get Galactic Standards for helping the players they brought to the game:

  • 50 GS when the invitee reaches rank 6
  • 250 GS when the invitee reaches rank 9
  • 500 GS when the invitee reaches rank 12

Remember, there is no limit to the number of players you can invite.


General

Chat and localization

Started translating the game into Portuguese.
Brazilian Portuguese is used.
Strings without translations are displayed in English.
Added Portuguese chat channel.

Oculus Rift

Added the option to copy Oculus display to a separate window on the main screen.
You can now move the camera across the ship hull with mouse wheel.
The game has been upgraded to Oculus SDK 0.4.4 on all platforms.
For the device to work properly you need toupdate SDK to version 0.4.4.


Bug fixes

General

Fixed a bug with exiting unknown space.

Windows

Improved client stability.

Linux

Fixed a bug with invisible objects.


Discuss on the Forums

Sincerely,
Star Conflict Team


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