23 April 2026

Star Conflict 1.14.08. Split of Alliances. Stage two

“Split of Alliances” event

Pilots, the “Split of Alliances” event will be held in two stages. There are 40 levels in each stage. Only the owners of a special Pass will be able to unlock all levels. But the first and every fifth level will be available to all pilots.

To get a reward, you need to unlock the necessary level. In order to get access to the next reward, you need to complete all the previous levels. You can join the stage at any time when the stage is available.

The event will last for three months. During the entire period, all pilots will be able to earn a special game currency in battles — Xenochips.

  • Xenochips can be obtained for completing any tasks as an additional reward.
  • Xenochips are introduced into the game for a limited time and after the end of the event will be removed from the game and from the accounts of the pilots. We recommend that you have time to spend xenochips before the end of the event!
  • Xenochips can be spent to receive special rewards during the event.

Split of Alliances. Stage two. Special bundles and rewards

To get access to all the rewards, pilots need to purchase the “Split of Alliances. Stage two” pass. The pass can be purchased in the official project store.

Split of Alliances. Stage two
Раскол Альянсов. Вторая фаза
This pack includes:
  • Access to additional rewards in the event “Split of Alliances. Stage two”;
  • Upon receiving the pack, the next level is immediately opened and all the rewards of the open levels are available;
  • 7 days of premium license.

Split of Alliances. Stage two (Deluxe edition)
Раскол Альянсов. Вторая фаза (Элитный набор)
This pack includes:
  • Access to additional rewards in the “Split of Alliances. Stage two” event.
  • Upon receipt, the next 15 levels are immediately unlocked and all rewards of the unlocked levels are available.
  • 30 days of premium license.

Stage two rewards:

  • Level 1. The new “Kira Nox” portrait.
  • Level 2. The “Gleam” pattern (available with a pass).
  • Level 3. Special +50% bonus to experience in battles. The bonus is valid for 15 battles (available with a pass).
  • Level 4. The “Precursor turquoise” paint (available with a pass).
  • Level 5. A set of stickers.
  • Level 6. The “Crystalline fabric” pattern (available with a pass).
  • Level 7. The “Yith’Orm” weapon (available with a pass).
  • Level 8. The new “Dr. Solis” portrait (available with a pass).
  • Level 9. A set of active modules (available with a pass).
  • Level 10. The “Energy capsule” decor.
  • Level 11. 1250000 units of free experience (available with a pass).
  • Level 12. A large set of Seed-chips (available with a pass).
  • Level 13. Special part of the ship “Tau’kita” (available with a pass).
  • Level 14. The “Magmatic coating” pattern (available with a pass).
  • Level 15. A new taunt.
  • Level 16. Access to special contracts that allow them to get up to 70 GS daily. Duration of access is 30 days (available with a pass).
  • Level 17. A set of stickers (available with a pass).
  • Level 18. The “Alien amethyst” paint (available with a pass).
  • Level 19. The “Suppressing sphere” active module (available with a pass).
  • Level 20. The “Chaotic tempest” pattern.
  • Level 21. The “Crystal anemone” decor (available with a pass).
  • Level 22. The new “Selena Morwald” portrait (available with a pass).
  • Level 23. Special +50% bonus to credits in battles. The bonus is valid for 15 battles (available with a pass).
  • Level 24. A new taunt (available with a pass).
  • Level 25. Special part of the ship “Tau’kita”.
  • Level 26. The “Giraffe” pattern (available with a pass).
  • Level 27. The “Tai'thaq” weapon (available with a pass).
  • Level 28. A set of resources (available with a pass).
  • Level 29. Synthetic polycrystals (available with a pass).
  • Level 30. The “Raider gold” paint.
  • Level 31. The new “Imperial pennant” decor with a special victory animation (available with a pass).
  • Level 32. The “Waz'Gul” weapon blueprint.
  • Level 33. A set of Rare earth metals. Used to craft unique ammunition (available with a pass).
  • Level 34. The new “Reinhard Valens” portrait.
  • Level 35. Premium ship or a resource pack of your choice (available for 24 hours in the in-game store) (available with a pass).
  • Level 36. The “Backup multifunctional shield” blueprint.
  • Level 37. Special +50% bonus to experience and credits in battles. The bonus is valid for 30 battles (available with a pass).
  • Level 38. The “Swarm control” blueprint.
  • Level 39. The “Dark matter” pattern (available with a pass).
  • Level 40. The “Federation coordinator” bundle, which includes a Special part of the ship “Tau’kita”, the “Locator” decor and the “Federation coordinator” title.
  • Level 41. Access to special packs that can be purchased in the store for Xenochips.

The bundles include:

  • Additional cell. A container with rare earth metals. - 10 Rare earth metals.
  • Additional cell. Free experience. - 25000 units of free experience.
  • Additional cell. Monocrystals. - 7 monocrystals.
  • Additional cell. Xenocrystals. - 7 xenocrystals.
  • Additional cell. Credits + 50%. - 50% credit bonus for 24 hours.

Rank 5–15 Ellydium covert ops interceptor “Tau’kita”

After a few years of researching crystalline structures’ samples collected from Crystallid ships during the invasion of 4619, the Ellydium corporation engineers have presented the new covert ops interceptor “Tau'Kita”. The ship became a milestone in the development of technology that combines organic elements with cutting-edge control systems in Conrad Dimeni’s projects.
The structural design of “Tau'Kita” is based on an adaptive crystal matrix that can redistribute energy between the ship’s systems. Thanks to it, the interceptor can immediately respond to threats by boosting its defences or by amplifying its weapons during combat. The engineers note that “Tau'Kita” is mainly designed for fast covert operations in back enemy lines. Its high maneuverability and unusual systems architecture make the ship especially dangerous to heavy targets. Test pilots say that “Tau'Kita” behaves more like a living organism than a machine. It quickly adapts to the pilot’s actions and can change its patterns depending on the specific combat situation.
The Ellydium corporation has already started supplying the new interceptor to the mercenaries who are ready to test the capabilities of biomorph technology in real combat conditions.

  • The ship can change its rank within 5 to 15.
  • As the ship ranks up, it changes its model depending on the selected special module.
  • Has 3 unique special modules, 3 active modules, 2 weapons, and 3 modifiers.

Special modules

“Crystal net” special module

  • Deals hull damage to enemy ships at ranges of up to 800 m, ignoring shields.
  • Restores hull durability in proportion to the damage dealt.

“Crystal harpoon” special module

  • Upon hitting an enemy, creates an energy link between the enemy and the player’s ship.
  • While the special module is active, the damage dealt by the main weapons continuously increases.

“Crystal fetters” special module

  • Infects enemy ships within a range of up to 700 m.
  • The infected enemy deals damage to all its allies within a radius of up to 2000 m and restores the ship's hull.
  • If the enemy ship's allies approach it, the damage dealt and healing effects are increased.

Active modules

“Crystal arc” active module

  • Activating the module generates a powerful plasma arc in front of the ship, inflicting electromagnetic damage on enemy ships and reducing their speed.

“Crystal camo” active module

  • As long as the ship is not firing or using modules, it is invisible to radars, cannot be targeted, and is not subject to directed hostile effects.
  • Drains hull durability while active.

“Crystal distributor” active module

  • Fires a missile along the ship’s aim that can be activated remotely.
  • Enemies hit by the explosion deal damage to all their allies proportional to the damage they took.

Weapons

Khi'Dzhag

  • Blaster weapon that deals additional damage when it hits an enemy.

Na'Gnu

  • A reloadable weapon. Fires a volley of multiple projectiles.

“Tau'Kita” mine

  • Deploys a mine that detonates when approached, releasing clouds of crystals that deal damage to the hull, bypassing the shield.

Modifiers

“Emergency jammer” capacitor modifier

  • If the ship's durability drops to critical levels, the jammer is activated, disabling enemy radars within visibility range.

“Pursuit crystal” engine modifier

  • Upon activation, teleports the ship behind the targeted enemy and drains their shield.

“Crystal shield” shield modifier

  • Increases the hull and shield resistance by a certain amount for each source of incoming damage.

Corporations’ rage

Pilots! It has come to our attention that new rewards have appeared in a number of locations of the “Conquest” mode:

Kusarigama parts

  • Southern portal — 1000 parts

Bark-2 parts

  • Control Post — 1000 parts

Carolingian parts

  • North West portal — 2000 parts

Custodian parts

  • Terminal D — 2000 parts

MPRS Hellas parts

  • Devil’s Jaw — 2000 parts

Gungnir parts

  • Dreadnought Debris — 1000 parts

Persei-8 parts

  • Processing rig — 1000 parts

Albireo parts

  • Threshold — 1000 parts

The following rewards are no longer available:

  • Cinqueda parts
  • Amber parts
  • Helios parts
  • Psiloi parts
  • Bashe parts
  • Shrike parts
  • Seeress parts
  • Pilum parts

Changes in trading system from April 23

Parts of the following ships have been temporarily added to the system of trading between players:

  • Special part of the ship Cinqueda
  • Special part of the ship Amber
  • Special part of the ship Helios
  • Special part of the ship Psiloi
  • Special part of the ship Bashe
  • Special part of the ship Shrike
  • Special part of the ship Seeress
  • Special part of the ship Pilum
  • Special part of the ship Salamander
  • Special part of the ship Typhon
  • Special part of the ship Hadrian
  • Special part of the ship Confessor
  • Special part of the ship Irbis
  • Special part of the ship Kusarigama
  • Special part of the ship Albireo
  • Emperor parts
  • Salyut-ST parts
  • Raven parts
  • Marten parts
  • Hammerhead parts
  • Zhen parts
  • Spike parts
  • Spiral parts
  • Endeavour parts

Parts of the following ships have been temporarily removed from the system of trading between players:

  • Special part of the ship Ace
  • Special part of the ship Carolingian
  • Special part of the ship Bark-2
  • Special part of the ship Persei-8
  • Special part of the ship MPRS Hellas
  • Special part of the ship Helicon
  • Special part of the ship Drag'thir
  • Special part of the ship Manul
  • Special part of the ship Baphomet
  • Special part of the ship Typhon
  • Special part of the ship Protazan
  • Special part of the ship Relic
  • Scylla parts
  • Tornado parts
  • Gungnir parts
  • Custodian parts
  • Project 1011 parts