29 octobre 2024

Star Conflict 1.12.10a. Heart of darkness. Stage two

 

 

The “Heart of darkness” event

 

Pilots, the “Heart of darkness” event will be held in two stages. Each stage has 40 levels. Only the owners of a special Pass will be able to unlock all levels, but the first and every fifth level will be available to all pilots.

To get the reward, you need to unlock the desired level. In order to gain access to the next reward, you need to complete all the previous levels. You can join a stage at any time when the stage is available.

The event will last for three months. During the entire period, all pilots will be able to earn the special game currency in battle — Xenochips.

  • Xenochips can be obtained for completing any tasks as an additional reward.
  • Xenochips are added to the game for a limited time, and after the end of the event they will be withdrawn from the game and from the accounts of all pilots. Make sure to spend your Xenochips before the end of the event!
  • Xenochips can be spent on special rewards during the event.

 

Heart of darkness. Stage two. Special packs and rewards

 

 

To gain access to all rewards, pilots need to purchase the “Heart of darkness. Stage two” pass. It is available in the official project store.

Special pack “Heart of darkness. Stage two”

 

The pack includes:

  • Access to additional rewards in the “Heart of darkness. Stage two” event.
  • Upon receipt, the next level is immediately unlocked and all rewards of the unlocked levels are available.
  • 7 days of premium license.

 

Special pack “Heart of darkness. Stage two (Deluxe edition)”

 

A special version of the “Heart of darkness. Stage two” event pass. The pass can be purchased in the official project store.

The pack includes:

  • Access to additional rewards in the “Heart of darkness. Stage two” event.
  • Upon receipt, the next 15 levels are immediately unlocked and all rewards of the unlocked levels are available.
  • 30 days of premium license.
  • The ability to unlock three additional levels in the next “Heart of darkness” battle pass.

 

Stage two rewards:

 

 

Stage two rewards:
  • Level 1. As a reward, pilots receive a new portrait.
  • Level 2. As a reward, pilots receive a pattern (available with a pass).
  • Level 3. As a reward, pilots receive a special +50% bonus to experience in battles. The bonus is valid for 15 battles (available with a pass).
  • Level 4. As a reward, pilots receive a paint (available with a pass).
  • Level 5. As a reward, pilots receive a set of stickers.
  • Level 6. As a reward, pilots receive a pattern (available with a pass).
  • Level 7. As a reward, pilots receive a “Pirate ‘Halo’ launcher” weapon (available with a pass).
  • Level 8. As a reward, pilots receive a new portrait (available with a pass).
  • Level 9. As a reward, pilots receive a set of blueprints (available with a pass).
  • Level 10. As a reward, pilots receive a new decor.
  • Level 11. As a reward, pilots receive 1250000 units of free experience (available with a pass).
  • Level 12. As a reward, pilots receive a large set of Seed-chips (available with a pass).
  • Level 13. As a reward, pilots receive one Special part of the ship “Helios” (available with a pass).
  • Level 14. As a reward, pilots receive a pattern (available with a pass).
  • Level 15. As a reward, pilots receive a new taunt.
  • Level 16. As a reward, pilots receive access to special contracts that allow them to get up to 70 GS daily. Duration of access is 30 days (available with a pass).
  • Level 17. As a reward, pilots receive a set of stickers (available with a pass).
  • Level 18. As a reward, pilots receive a paint (available with a pass).
  • Level 19. As a reward, pilots receive a “Pirate Meson cannon” weapon (available with a pass).
  • Level 20. As a reward, pilots receive a pattern.
  • Level 21. As a reward, pilots receive a new decor (available with a pass).
  • Level 22. As a reward, pilots receive a new portrait (available with a pass).
  • Level 23. As a reward, pilots receive special +50% bonus to credits in battles. The bonus is valid for 15 battles (available with a pass).
  • Level 24. As a reward, pilots receive a new taunt (available with a pass).
  • Level 25. As a reward, pilots receive one Special part of the ship “Helios”.
  • Level 26. As a reward, pilots receive a pattern (available with a pass).
  • Level 27. As a reward, pilots receive a “Pirate coilgun” weapon (available with a pass).
  • Level 28. As a reward, pilots receive a set of resources (available with a pass).
  • Level 29. As a reward, pilots receive Synthetic polycrystals (available with a pass).
  • Level 30. As a reward, pilots receive a paint.
  • Level 31. As a reward, pilots receive a new decor (available with a pass).
  • Level 32. As a reward, pilots receive a “Pirate ‘Halo’ launcher” blueprint.
  • Level 33. As a reward, pilots receive a set of Rare earth metals. Used to craft unique ammunition (available with a pass).
  • Level 34. As a reward, pilots receive a new portrait.
  • Level 35. As a reward, pilots receive: a Premium ship or a resource pack of their choice (available for 24 hours in the in-game store) (available with a pass).
  • Level 36. As a reward, pilots receive a “Pirate Meson cannon” blueprint.
  • Level 37. As a reward, pilots receive a special +50% bonus to experience and credits in battles. The bonus is valid for 30 battles (available with a pass).
  • Level 38. As a reward, pilots receive a “Pirate coilgun” blueprint.
  • Level 39. As a reward, pilots receive a pattern (available with a pass).
  • Level 40. As a reward, pilots receive the “Ghost of the universe” bundle, which includes a Special part of the ship “Helios”, the “Partner 01.01” decor and the “Ghost of the universe” title.
  • Level 41. Grants access to special packs that can be purchased in the store for Xenochips.

 

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 

 

The bundles include:

 

Additional cell. A container with rare earth metals.

  • Contains 10 Rare earth metals.

 

Additional cell. Free experience.

  • Contains 25000 units of free experience.

 

Additional cell. Monocrystals.

  • Contains 7 monocrystals.

 

Additional cell. Xenocrystals.

  • Contains 7 xenocrystals.

 

Additional cell. Credits + 50%.

  • Contains a 50% credit bonus for 24 hours.

 

Empire rank 16 long-range frigate “Helios”

 

 

When Alfred Warren announced the creation of the Great Empire, he immediately realized the main weakness: due to the size of its fleet, the Empire could not quickly upgrade ships of older designs. Therefore, he decided to start creating a new military doctrine that would produce a few long-range, high-powered ships to replace the mass-produced “Centaurs”.

In 4617, the Ares design bureau of the New Babylon system began development of a new frigate. Unlike the “old” Empire, the Great Empire was not afraid of using Alien technology. The development of the first model lasted more than three years, including the creation of a new active module, a new weapon, and a long range main calibre. The resulting prototype of the “Helios” frigate impressed Warren: its effectiveness was on par with the Wardens’ best designs.

Warren was about to begin mass production of the new frigate, but the shipyard’s lead engineer proposed a daring plan to improve the production model: to integrate Alien computation circuits into the ship’s systems. It was easy to obtain them at the time, after the Invasion, and it would substantially speed up the production of the new frigate. The only difficulty would be adapting the technology.

Under the strict control of the Great Empire security service, the necessary systems were developed and put into operation. In 4623, serial assembly of the new frigate for the Great Empire Guard began.

In 4624, it was decided to start export production of frigates with simplified Alien computing circuits. The first buyers were Sparta military units and mercenaries, including the UMC. At the same time, rumours of the ship’s unreported capabilities and flaws began to circulate. In response to a journalist asking him about this, Alfred Warren pointed to Ironside’s possible involvement in spreading these rumours.

 

Special part of the ship “Helios

  • Used for production of the ship “Helios”

 

Unique “Transcompression weapon ‘Mesimeri’”

  • Fires projectiles that form asteroids when they explode

 

Special module “Charged disintegrator”

  • Each disintegrator shot is capable of hitting up to 4 enemies by reflecting off any surface

 

Active module “Disintegrator circuits overload”

  • Upon activation, the next disintegrator shot will cause an explosion on a direct hit

 

Passive module: “‘Night hawk’ camo system” CPU modifier

  • Reduces visibility to enemy radars

 

Passive module: “Matter accelerator” capacitor modifier

  • Increases the rate of fire of the weapon, but decreases the rate of energy regeneration

 

Unique features of the ship:

 

The ship has 3 external, non-customizable modules that can be destroyed by damaging the main ship.

  • Bow disintegrator amplifier (bow part): as long as the part is not destroyed, each disintegrator shot will cause additional burn to the target
  • Left wing: double-clicking on the Left Strafe will move the ship sharply to the left side, but will block the teleportation module for the duration of the cooldown. Destroying the part will block this feature.
  • Right wing: double-clicking on the Right Strafe will move the ship sharply to the right side, but will block the teleportation module for the duration of the cooldown. Destroying the part will block this feature.

 

Misc

Psiloi

  • Now any collision while special module is active destroys the ship
  • Now you can't use weapons while the special module is active
  • Star Blaster: corrected gun firing mechanics
  • A several effects have been updated

 

Helios

  • Mesimeri Transcompression Weapon: can now do damage to the ship-owner.
  • Fixed some effects

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