Star Conflict 1.4.8: Engineer Evolved. Stage four
From: Head of the security at Ellydium Alpha, Arlette Sokal
To:Top secret! Ellydium Corporation board of directors
We continue to search for a mole. Including mercenaries in the search for ‘escaped’ the ship turned out to be a very good idea. They delivered us a lot of remains. Unfortunately, we did not manage to get a single part from the wreck of the Waz'got ship which would hold intact information about the saboteur. The latest models are too well protected from everse engineering and the destruction of the ship, their parts become seriously damaged. As our eggheads say, the first Thar'ga models in this sense are not so perfect. I propose to redirect mercenaries to search for these modifications.
Pirates from the Vega system wanted to talk again, and I would not be surprised if they are also behind the Revenants. Their DIY stuff works too well against our reputation. I think that you need to show these upstarts who the boss is.
And our former friends from the cartel again took up the old ways and seized our mining station in the Velorum system. We will have to spend part of the budget on operational activities in the sector. I propose to hold it as an advertising event for the capabilities of our ships.
Head of the security at Ellydium Alpha, Arlette Sokal
From: Head of ‘Ellydium Theta’ station Dr. Conrad Dimeni
Subject: Project Evolution
To all pilots in fringe sectors! Today we are ready to present the results of our latest research. Today the fourth stage of evolution of the engineering frigate from the project Evolution Waz'Got became active.
Head of ‘Ellydium Theta’ station Dr. Conrad Dimeni
Ellydium engineering frigate Waz'Got. Fourth stage of evolution
The newest state-of-the-art engineering frigate ‘Waz'Got’ is the quintessence of scientific thought and the result of the collective work of all the employees and scientists of the Ellydium Theta station. The frigate's incredible capabilities will provide its allies with reliable support and will give a chance of victory in battle even over superior enemy forces.
Currently, the ship is available for modification from rank 5 to 14. The ship receives an additional special module, active modules, weapons and modifiers.
Launches a capsule with an autonomous drone, capable of working both in space and on ship surfaces.
Type: Kinetic weapon
Mounted on: engineering frigates
Marks the enemy on impact. Ships, firing at the marked enemy, restore their hulls.
Emergency Repair Station
Type: Active modules
Group: Engineering modules
Mounted on: Waz'Got
If the ally loses almost all hull, it is partially restored. In addition, increases resistance to damage for allies.
Assignments and contracts
Arlette Sokal missions
Sokal offers all pilots the opportunity to get the necessary resources to build the cabin of the Ellydium engineering frigate Waz'Got. Complete any 3 tasks every day and you will receive an updated reward — a pack ‘Waz'Got resources’, which contains 5 parts for the ship.
By completing the previous and new special assignments of the ‘Ellydium’ corporation, you can additionally earn not only xenocrystals, but also composite blocks! All parts of the cabin of the Waz'Got ship can now be made from composite blocks.
Loyalty and xenocrystal contracts
The terms of contracts for faction loyalty vouchers and contracts of the Ellydium corporation for xenocrystals have changed. Customers have lowered the requirements and now pilots can complete the tasks quickly and efficiently.
High difficulty contracts can now only be performed on ships of rank 15.
Shield resistance increased by 15.
Jericho's ships began to give way to the ships of other factions in the current game conditions, it was noticed not only by us but also by the pilots. The Council of Jericho approved the financing of technologies to strengthen their defensive abilities.
Hull and shield volume reduced by 3%
Lateral movement and turn speed reduced by 10%
Based on the analysis of the gameplay, Thar'Ga ship had more survivability and maneuverability in battles than should have, which was knocked out of its role in the game as a "medium damager". The parameters were slightly weakened
Turn speed reduced by 5%
Lateral movement speed now decreases with new ranks
Special module Quantum leap
Reduced bonus to speed of turns and lateral movement by 50%
Now the module's effect can be canceled by the abilities of opponents
Special module Jump crystals
The jump now occurs with a delay of 0.5 seconds
Camouflage shield refractor
Activation time increased by 1.5 seconds
In the active state reduces the speed of turns and lateral movement by 15%
Virtual particle condenser
Recharge time increased to 25 seconds
Fixed description of the modifier concerning hull regeneration
In skillful hands Tai'Kin often drove opponents in a situation, where they had nothing to oppose. Therefore, some of its modules were weakened, so that experienced players could oppose the tactics of Ellydium interceptor.
Reduced rate of fire
Increased heating time
Damage reduced by 7%
Damage reduced by 7%
Based on the analysis of the gameplay, Tai'Kin remained an interceptor, which deals too much damage, so some of its guns were slightly weakened.
Increased damage by 5%
Increased projectile speed by 5%
Increased rate of fire by 5%
Overheating time reduced to 2 seconds
Some old guns were slightly improved to match the current conditions in the game. Beginners with these guns will now have more chances to prove themselves in battle
Added the ability to turn off additional effects
Added upgrade notifications for items
Now the trading window closes when you click beyond it
If you click in the chat window, the trade window will not close
The synergy conversion window now has bonus information
Improved a number of graphical and sound effects
Improved effects of ship engines
Destroyer revival time penalty increased to 45 seconds
‘Custom battle’ mode now has a ‘Leave battle’ button
Fixed unstable work of ‘Warp-stream detector’ in some situations
Fixed invalid unlocks of ‘From the grave’ medal in some situations
Fixed ‘Synergic disintegrator’ error when working with some environment objects
Improved a number of text strings
Fixed errors in the description of a number of blueprints
Fixed a number of small interface errors
Fixed a rare problem in the production of the special module ‘Hive’
Fixed a bug with extended module re-charge time after ship revival
Fixed a bug with Tai'Kin ship model
Fixed a bug with Thar'Ga ship characteristics display
Fixed a bug with false messages on the referral program
Star Conflict Team