Note 36 - 'Invasion' mode and Corporate Recruitment
Today's entry is dedicated to our new mode ‘Invasion’, which is now running in test mode on the game servers. Read more |
Note 35 - Improved voice chat, updated leaderboards and other news
In today's post we want to tell you about our past and current lines of development! Read more |
Note 34 - Pirates, New Map, Ratings and other news
In today's entry, we would like to start with an important problem called piracy. Read more |
Note 33 - Crafting and New Map
We would like to start today's entry by talking about item crafting system, which will be released simultaneously with the new mode. Read more |
Note 32 - Travelling in new mode, poll on joystick support and other news
In today's entry of our blog, we would like to tell you about the upcoming features of the game. Read more |
Note 31 - New mode, TDM and updated Fan-kit
We would like to start today's blog entry with a short story about one of the aspects of the upcoming special mode. You waited for it — so here's some new info on the mode! Read more |
Note 30 - Updated Developement plan
Star Conflict developement process goes on - and that is why we would like to present this updated developement plan for our game! Read more |
Note 29 - Linux, Oculus Rift, Emblems and more!
In today's post you will hear about the preparations for the 0.10.0 update! Read more |
Note 28 - Tactical Map improvement and New PvE mechanics
In today's entry we will tell you about two things that await you tomorrow! Read more |
Note 27 - Economics, Sector Conquest and Efficiency
In today's entry, we would like to highlight the issues of transitioning to a new technological level, Sector Conquest and continued work on improving the efficiency rewards system. Read more |