21 July 2020

Star Conflict 1.7.2 Pirate Chronicles. Stage two

The Artuga pirates are planning a large-scale offensive. According to UMC intelligence, they prepare attacks on several zones. If they take over the systems — Star Conflict's usual way of things will cease to exist — there will no longer be any resources available. If the pilots fail to recapture the locations, after some time the pirates will begin to capture neighbouring systems.

If pirates completely capture the location, it will not be available for Sector Conquest

In order to prevent pirates from capturing the neighbouring locations, mercenaries need to fight back by completing special tasks.

 

The event "The war on pirates"

Pirates plan a massive attack in the “Open Space” systems. If they take over — the normal life in Star Conflict will stop — there will be no more resources available. If the pilots can't retake the enemy locations, after a while the Pirates will start capturing neighbouring systems as well.

If the Pirates take over the entire location, it will not be available for Sector Conquest.

In order to support the pirates or a legitimate faction in battle, pilots must complete tasks and destroy enemy ships.

There's an additional pilot leaderboard. In order to rise in the rankings, you need to complete tasks as part of the event.

 

Pirate Chronicles. Stage two

“Pirate Chronicles” will take place in two stages. There are 45 levels in each stage. Only the owners of a special Pass can unlock all levels. But every first and fifth level will be available to all pilots.

To get the reward, you need to unlock the desired stage. In order to gain access to the next reward, you need to go through all the previous stages. You can join a stage at any time when the stage is available.

The event will begin on June 16 and will last for three months. During the entire period, all pilots will be able to earn special Xenochip game currency in battle.

  • Xenochips can be obtained for completing any tasks as an additional reward.
  • Xenochips are added to the game for a limited time, and after the end of the event, they will be withdrawn from the game and from the accounts of all pilots. Make sure to spend your xenochips before the end of the event!
  • Xenochips can be spent on special rewards during the event.

 

Special bundle “Pirate Chronicles. Stage two”

To gain access to all rewards, pilots need to purchase the pass “Pirate Chronicles. Stage two”. The pass can be purchased at the official project store.

The bundle includes:

  • Access to additional rewards in the event “Pirate Chronicles. Stage two”.
  • Upon receipt, the next level is immediately unlocked and all rewards of the unlocked levels are available.
  • 7 days of premium license.

 

Special bundle “Pirate Chronicles. Stage two (Deluxe Edition)”

Special version of the pass “Pirate Chronicles. Stage two”. The pass can be purchased at the official project store.

The bundle includes:

  • Access to additional rewards in the event “Pirate Chronicles. Stage two”.
  • Upon receipt, the following 15 levels are immediately unlocked and all rewards of the open levels are available.
  • 30 days of premium license.

 

Rewards of stage two

Level 1. As a reward, pilots get a new portrait.

Level 2. As a reward, pilots get a new taunt (available with a pass).

Level 3. As a reward, pilots get a painting template (available with a pass).

Level 4. As a reward, pilots get a special 50% bonus to credits in battles (available with a pass). The bonus is valid for 15 battles.

Level 5. As a reward, pilots get a new portrait.

Level 6. As a reward, pilots get a set of painting templates (available with a pass).

Level 7. As a reward, pilots get a special 50% bonus to credits in battles. The bonus is valid for 15 battles (available with a pass).

Level 8. As a reward, pilots get a set of new stickers (available with a pass).

Level 9. As a reward, pilots get a set of paints (available with a pass).

Level 10. As a reward, pilots get a new taunt.

Level 11. As a reward, pilots get a painting template (available with a pass).

Level 12. As a reward, pilots get new decor (available with a pass).

Level 13. As a reward, pilots get a new portrait (available with a pass).

Level 14. As a reward, pilots get a Premium ship or a resource pack of their choice (available with a pass).

Level 15. As a reward, pilots get one part “Tornado undocking system” out of six necessary.

Level 16. As a reward, pilots get a new taunt (available with a pass).

Level 17. As a reward, pilots get a new portrait (available with a pass).

Level 18. As a reward, pilots get 1250000 units of free experience (available with a pass).

Level 19. As a reward, pilots get a set of stickers (available with a pass).

Level 20. As a reward, pilots get a painting template.

Level 21. Special 50% bonus to experience and credits in battles. The bonus is valid for 30 battles (available with a pass).

Level 22. As a reward, pilots get a new taunt (available with a pass).

Level 23. As a reward, pilots get one part “Tornado undocking system” out of six necessary (available with a pass).

Level 24. As a reward, pilots get a set of paints (available with a pass).

Level 25. As a reward, pilots get a large set of stickers.

Level 26. As a reward, pilots get a Premium license for 30 days (available with a pass).

Level 27. As a reward, pilots get a new taunt (available with a pass).

Level 28. As a reward, pilots get a bundle of pirate missiles (available with a pass).

Level 29. As a reward, pilots get new decor (available with a pass).

Level 30. As a reward, pilots get one part “Tornado undocking system” out of six necessary.

Level 31. As a reward, pilots get a painting template (available with a pass).

Level 32. As a reward, pilots get a new portrait (available with a pass).

Level 33. As a reward, pilots get a large set of Seed-chips (available with a pass).

Level 34. As a reward, pilots get a new taunt (available with a pass).

Level 35. As a reward, pilots get a set of painting templates.

Level 36. As a reward, pilots get a set of resources (available with a pass).

Level 37. As a reward, pilots get an active module for a new ship “Tornado” (available with a pass).

Level 38. As a reward, pilots get a set of painting templates (available with a pass).

Level 39. As a reward, pilots get a new taunt (available with a pass).

Level 40. As a reward, pilots get a new portrait.

Level 41. As a reward, pilots get pirate contracts that allow them to get up to 70 GS daily for a month (available with a pass).

Level 42. As a reward, pilots get a set of stickers (available with a pass).

Level 43. As a reward, pilots get a new taunt (available with a pass).

Level 44. As a reward, pilots get a set of painting templates (available with a pass).

Level 45. As a reward, pilots get the “Enclave fighter” bundle, including “Tornado undocking system x1”, «Iron Roger» decor, and “Enclave fighter” title.

 

New Gunship “Tornado”

For a long time, UMC scientists were engaged in the study of technologies from the special storage of the “Spot” object found in the system SY3176-GIII-A4 on the planetoid “Dead World”. Despite several sabotages in the laboratories, the development of the ship Tornado was completed. One of the features of the ship was the option of full remote control, with the help of technologies found on the planetoid.

Currently, with the support of the Outpost shipyard, UMC is ready to establish serial production of Tornado. Mercenaries will be the first to receive the new ship.

 

Active module “Tornado systems overcharge”

  • Increases rate of fire, energy regeneration, maximum speed, strafe speed and rotation speed for a few seconds.

 

Special module “Gemini protocol”

  • Undocks ships, ensuring invulnerability for a few seconds. Weapons and modules remain operational.
  • Docks ships.

 

When the ships are undocked, the following modules become available:

“Replacement” protocol

  • Unique Tornado module.
  • The module allows you to switch control between ships.
  • You can get it as a reward in the stages of the “Pirate Chronicles”.

 

“Defence-Offence” protocol

  • Unique Tornado module.
  • “Partner” mode. The ship protects the owner.
  • “Order” mode. The ship performs the following actions:
    • “Protect”. The ship protects the ally who is in the crosshairs when the module is activated.
    • “Attack”. The ship attacks the target locked by the player.
    • “Hold position”. The ship heads to the specified position, target locking must be disabled. The ship will automatically switch to the next mode.
  • “Defence” mode. The ship protects the specified position, the mode is activated when the module is reactivated from any mode.
  • You can get it as a reward in the stages of the “Pirate Chronicles”.

 

Tornado undocking system

  • Special ship part.
  • It takes 6 parts to build the ship.
  • You can get it as a reward in the event “Pirate Chronicles”.

 

New locations in the “Open Space” mode

Scientists have provided access to new locations in the Artuga system — the den of space bandits. Locations that were previously only available for PvP battles can now be explored by any pilot in open space.

  • Northern berth
  • Captain Kidd's anchorage
  • Skeleton island
  • Spyglass
  • Foul ground
  • Stockade

 

Miscellaneous

  • Improved a number of graphical elements.
  • Added information about the rank from which they are available in the description of the blueprints.
  • Added new equipment to Atlas.

 

Bug fixes

  • Fixed a number of errors in texts, descriptions.
  • Fixed the error of the second wave in the mission “Defence contract”.
  • Fixed a bug that allowed getting a quest in a captured location of Open Space.
  • Fixed a mismatch between the names of some blueprints and the corresponding guns.
  • Fixed a bug with the description of a Mass Propulsion Inhibitor upgrade.
  • Fixed a bug with damage dealt by the “Tai 'taq” weapon in some situations.
  • Fixed a mismatch between the asteroid and the ore extracted from it.

 

Sincerely,
Star Conflict Team


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