Seeress

Interceptor: Recon

In 4612, the Emperor issued a decree on the beginning of the development of a new scout ship for the Wardens.

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Features
  • Weapon 'Plasma inductor'
    Weapon

    A small makeshift plasma cannon. Accumulates energy in a charge. Charged projectile does more damage on a hit and destroys the target, dealing EM damage to it.

  • Spatial faults generator
    Active module

    Activating the module leaves a teleportation beacon. When activated again, it teleports all ships, except for the owner's, near the beacon's owner to the beacon. Teleportation blocks the owner's radars.

  • 'Quantum throw' accelerator
    Special module

    Redirects the energy of the ship's warp engine into the main engines, causing the ship to stop instantly for 0.6 sec., disabling its ability to maneuver and fire and resetting all negative effects. The ship then goes into a high acceleration mode, but doesn't enter warp. The acceleration trajectory cannot be interrupted or diverted while the ship is in acceleration mode.

  • Seeress tetroxide injector
    Engine modifier

    Improved version of the tetroxide injector, additionally increases top speed. You can place only one modifier.

  • Improved Seeress pylons
    Hull modifier

    Reduces cooldown of missiles and mines and increases hull resistance to all damage. You can place only one modifier.

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