Kirishima

Fighter: Command

The brainchild of the “remaining Jericho forces” agreement.

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Features
  • Minelayer 'Sower'
    Weapon

    Thermal weapon. Places a mine in the point of impact.

  • Mass defence system
    Special module

    Creates a shield that surrounds the player's ship for 15 s. The shield absorbs all damage, but consumes the energy of the player's ship: 1 unit for every 20 pts. of damage. If the energy runs out, the shield disappears. The shield increases damage resistance to allied ships' shields and hulls within 2500 m. by 75 pts., but all incoming damage to them is transferred to the shield of the player's ship.

  • Massive energy absorber
    Active module

    Drains energy from enemy ships and transfers it to the player’s ship.

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