Star Conflict 1.4.9: Engineer Evolved. The final stage
Cryptogram ASDFF07-1729742
From: Head of the security at Ellydium Alpha, Arlette Sokal
To: Top secret! Ellydium Corporation board of directors
Subject: Confrontation
>We finally managed to identify a saboteur who led to us losing so many ships. This is Jackson Garcia, one of the key scientists on Ellydium Theta. The problem is that this Jackson managed to sneak out at the last moment on one of our fastest ships. I plan to include mercenaries in the search. We need him dead or alive.
It looks like someone activated beacons on one of our old bases once again. If you do not take urgent measures, Aliens will soon flood the entire Velorum. Our own forces for the operation are not enough. We'll have to pay mercenaries again for their work.
The damn Revenants are surely responsible for all the latest incidents. It's time to pay them back for everything. We are planning a large-scale attack on their facilities in the Ydra system. Our eggheads hope to penetrate into the central hub through the internal network of system objects and gain access to the internal documents of the Revenants.
Head of the security at Ellydium Alpha, Arlette Sokal
Cryptogram АIDA77-172741
From: Head of ‘Ellydium Theta’ station Dr. Conrad Dimeni
To: all@star-conflict.com
Subject: Project Evolution
To all pilots in fringe sectors! It's time to show all the power of Ellydium technologies. The final stage of evolution of the project Evolution engineering frigate Waz'Got has begun. Now the pilots will be able to use all the incredible opportunities in combat, made possible by the power of science!
Head of ‘Ellydium Theta’ station Dr. Conrad Dimeni
Ellydium engineering frigate Waz'Got. The fifth stage of evolution
The newest state-of-the-art engineering frigate ‘Waz'Got’ is the quintessence of scientific thought and the result of the collective work of all the employees and scientists of the Ellydium Theta station. The frigate's incredible capabilities will provide its allies with reliable support and will give a chance of victory in battle even over superior enemy forces.
Currently, the ship is available for modification from rank 5 to 15. The ship receives an additional special module, the possibility of building a unique Ellydum combat platform and a special CPU modifier.
Repair Drone Operator
Launches drones accompanying the ship. When activated, the drone is sent to the selected point and transformed into a repair kit. Allies can pick it up to restore their own hull and hulls of nearby allies and get a bonus to damage resistance.
Waz'Got Battle station
When activated, the module builds an autonomous battle station. In its basic version, the station is equipped with a combat laser. Then the station is gradually upgraded. At each stage, you can choose one of the options for equipping the station. The choice is made by pressing the activation button again during the upgrade process.
The station is equipped with weapons, modules and does not have a static shield. Away from the owner of the station is passive and persista for several seconds. The owner can repair the station at the expense of own energy.
Stage 1. Default weapon: long-range gun
Option 1: rocket launcher
Option 2: close-range laser
Option 3: close-range plasma gun
Stage 2. Default alpha-module: plasma turrets
Option 1: self-repair module
Option 2: damage resistance module
Stage 3: Default beta-module: slowing field
Option 1: repair ally hulls
Option 2: restore ally shields
Option 3: recover ally energy
Option 4: increase ally ship speed and rate of fire
Cooling distributor
CPU modifier
Compatibility: Waz'Got
Reduces weapon heating rate at the cost of reduced damage
Missions for destroyer and Ellydium ships production
Attention, pilots! Getting resources for production of destroyers and Ellydium Corporation ship cabins has become easier!
A new Broker job is available that lets you get resources needed for the production of Ellydium ship cabins
Increased the reward for Broker mission ‘Destroyer resources’
Additional resources in the ready-made packs for Thar'Ga, Tai'Kin and Waz'Got
Arlette Sokal tasks
Sokal offers all pilots the opportunity to get the necessary resources to build the cabin of the Ellydium engineering frigate Waz'Got. Complete any 3 tasks every day and you will receive an updated reward — a pack ‘Waz'Got resources’, which contains 5 parts for the ship.
By completing the previous and new special assignments of the ‘Ellydium’ corporation, you can additionally earn not only xenocrystals, but also composite blocks! All parts of the cabin of the Waz'Got ship can now be made from composite blocks.
Ships
Archelon
‘Provocateur’ System
Reduced duration from 7 to 6 seconds
Radiation converter
Reduced duration from 5 to 4 seconds
Reduced cooldown from 30 to 24 seconds
Developer Commentary
We wanted this ship to have high survivability, but the power of its modules made it too effective.
Dart
Reduced special module effect duration by 1 second
Slightly reduced efficiency of the special module shield
Capacitor modifier
Reduced module efficiency
Increased recharge speed
Quantum Railgun
Damage reduced by 10%
Gargoyle
Reduced hull durability
Disintegrator modifier
Reduced effect on enemy weapons by 33%
Reduced rate of fire effect duration by 2 seconds
Dual-channel repeater
Reduced effect on enemy weapons by 33%
Boson Cannon
Damage reduced by 12%
Developer Commentary
The ships are conceived as unique, but turned out to be not only unique but also strong, sometimes much more effective than their counterparts. Therefore, we tried to preserve the uniqueness of their modules, but also reduce their strength a little.
Thar'Ga and Tai'Kin
Changed the maximum number of evolution points on rank 15
Developer Commentary
On ranks 13-15, these ships received additional slots for modification compared to conventional ships, which made all other ships uncompetitive, so we brought the potential power of Ellydium closer to standard performance.
Thar'Ga
Lowered spread reduction of kinetic and electromagnetic projectiles in the corresponding node to 33.3%
Kinetic and electromagnetic projectile speed in the corresponding node has been reduced to 35%
Combat Reconstructor
Effect duration increased to 8 seconds
Increased damage by 15%
Tai'Kin
Return Crystal
Hull repair increased by 3.5 times
Preparation time increased
Maneuverability during preparation is limited
Hull repair increased
Power consumption is increased by 2 times
Host damage reduced by 45%
Jump Crystals
Power consumption increased by 3 times
Host damage increased by 3 times
Quantum leap
Power consumption increased by 80%
Developer Commentary
Thar'Ga's effect on weapon resistance has been made standard. But we also slightly strengthened the Combat Reconstructor. As for Tai'Kin, activation of its modules now has an adequate price, and the camouflage shield refractor further reduces the maneuverability so that the pilot can choose between being quick and invisible.
Destroyers
Resonance laser
Damage reduced by 10%
G'Thar'Du
Damage reduced by 7%
Reduced rate of fire
Missile slot ammunition
Active time increased to 40 seconds
Recharge increased to 15 seconds for Federation and Imperial destroyers
Recharge increased to 8 seconds for Jericho destroyers
Developer Commentary
Ammunition for missile slot has been reworked a bit, so that the player more thoughtfully used this resource, while the other pilots could have more chances in the fight against the destroyer. Weapons of destroyers were also modified.
Weapons and modules
Static barrier
Active time increased to 30 seconds
Cooldown time increased by 7 times
Power consumption increased by 90%
Jump Drive
Power consumption increased by 4 times
Host damage increased by 70%
Heavy repair drone
Active time increased to 30 seconds
Warp vortex
Power consumption increased by 3.5 times
Host damage increased by 2.4 times
Camouflage shield refractor
Maneuverability reduction increased by 65%
WL13 projector
Damage reduced by 5%
Vulcan
Damage increased by 10%
Spread reduced by 12%
Ion emitter
Increased damage by 10%
Assault Railgun
Increased damage by 7.5%
Developer Commentary
Some classic types of guns were improved to make life easier for beginners
Other
Simplified the ability to fly in squads for up to 4 pilots
Modified several effects
Increased capacity of friends lists, follow list and black list
Removed ‘Sell All’ button
The life of a message with excess synergy is set at 1 hour
Increased the radius of the bonuses picked up in battle
Bug fixes
Improved server stability
Fixed minor interface bugs
Fixed a bug with ‘Crystal Predator’
Fixed a bug in PvE settings for ‘Ariadne's Thread’
Fixed a bug in Alien scout behaviour in Open Space
Fixed identical resource names ‘Waz'Got lightweight armor plates’ and ‘Tai'Kin Lightweight armored plates’
Fixed a bug of transport ship's burning effect
Fixed a bug with the absence of indication for some mission target objects
Fixed a bug with mission progress reset
Changed mission conditions for Thar'Ga special modules
Sincerely,
Star Conflict Team