Star Conflict v.1.5.1b
Pilots! An important update has been installed on our servers. We have fixed several technical errors in the game client and made a number of adjustments to parameters of weapons and modules
Weapons
Homing Laser
- Damage increased by 5%
Beam Cannon
- Damage increased by 5%
- Range increased by 10%
Pulse laser
- Damage increased by 10%
Light coil mortar
- Damage increased by 5%
Plasma Destroyer
- Damage increased by 5%
- The effectiveness of the additional charge effect is increased by 50%
Flux phaser
- Damage increased by 10%
‘Ignis’ blaster
- Now deals slightly more damage
Modules
Archangel
- Missile damage increased by 60%
- Acceleration increased by 5%
Vulnerability Analyzer
- Increased module efficiency
- Adaptive resonator
- Active time increased by 20%
- Efficiency increased
Miscellaneous
The first three locations in Open Space are now available to pilots of all ranks
Now the Open Space map shows all locations
Bug fixes
Front Blaster
- Fixed a bug with additional damage when the maximum speed was reached
Fixed a bug of hidden guns and / or modules in the selection list in the Shipyard
Fixed a bug with displaying the Thar'Ga ship in the atlas
Fixed errors in task conditions descriptions
Fixed a number of icons of objects when selecting them in the Open Space
Fixed a number of errors in blueprint names
Fixed a number of descriptions of weapons, modules and parts.
Fixed a number of errors on maps
Fixed an error with the impossibility of completing some tasks.
Fixed a bug with Inhibitor Crystal projectile behaviour
Fixed a bug with ‘Rebellion Trojan’ module
Fixed bug with unavailability of some modules in the store.