Star Conflict 1.2 Update #1
Weapons
Slightly tweaked Laser ARC-II
The weapon now has exactly the same characteristics as Pulse Laser
Game modes
Team Battle
Now you need to take down 20 enemy ships to win
Battle time is now 5 minutes
Interface
Tweaked the button Special Operations
If the pilot hasn't reached rank 7 yet, the button is blocked
If the pilot reached rank 7, then:
The button shows a rank range for the upcoming Special Operation
Displays the time left until Special Operation start
Game mode selection screen
Now, if the mode is not available all the time, the tooltip describes its timetable
Special Operation rewards
Increased Special Operation rewards from purple trophy search spots
Changed purple search spots contents:
Completing a T5 Special Operation no longer yields credits in purple spots
Completing a T4 Special Operation increases the chance of getting T4 Secret Project ship modules and T4 blueprints
Completing a T3 Special Operation increases the chance of getting T3 blueprints and increases credit rewards
Bug fixes
Fixed a bug with incorrect damage of some missiles in PvE
Fixed descriptions of several DLCs
Improved game stability
Fixed false error pop-ups
Sincerely,
Star Conflict Team