Star Conflict OBT v0.7.3
We are glad to present you a list of all changes in v0.73 patch.
General changes
* Added a new "Achievements" window.
Game mode: Combat reconnaissance
* Now, when the enemy captain is killed, all the enemy ships become visible on the radar.
* Instead of higher damage resistance, the captain's ship now has increased main weapon damage.
Weapons and modules: Lasers
* Heavy Laser: Optimum range has been reduced by 10%, damage has been reduced by 10%, the rate of barrel rotation has been reduced.
* Long-range laser: Damage increased by 10%.
Weapons and modules: Railguns
* Assault Railgun: Reduced the value and growth rate of spread.
* Long Range Railgun: Reduced the value and growth rate of spread.
* Heavy Railgun: The optimum range has been reduced by 10%.
Weapons and modules: Plasma cannons
* Rapid-fire plasma: Reduced the value and growth rate of spread.
* Heavy plasma: Increased projectile speed by 5%.
* Rapid-fire plasma: Damage increased by 7.5%.
Weapons and modules: Missiles
* Medium rockets: Added missile batteries "Firestorm".
* Large rockets: Added missile batteries "Octopus".
Weapons and modules: Active Modules
* "Collision compensator" - reduced the bonus to maneuverability.
Interface: General
* The Escape-menu has a new item to provide quick access to technical support.
* Added a new status of "Queued", reflecting that a friend or a member of the corporation got into the battle queue.
Sound and Music: General
* Improved sounds in the hangar.
* New sounds for the missile batteries.
Bug fixes
* Installation of implants is now correctly reflected in the vehicle parameters in the interface.
* Fixed bugs that in different cases led to inappropriate behavior of the game cursor.
* Fixed bugs associated with automatic replenishment of ammunition.
* Fixed bugs that allowed leaving the combat zone.
* Removed incorrect modules and weapons used by the bots.