When the New Empire was cut off from the high-tech shipyards of the Solar system, it needed the ability to produce analogues of modern Warden ships
Features
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'Langmuir' launcherWeapon
Each shot drains the energy of the ship but doesn’t heat up the weapon. Hitting the enemy increases the weapon’s damage. The effect stacks.
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Weapon overchargeSpecial module
For the main weapon, increases the damage, rate of fire, range of fire by 40% for 6 s. and decreases the spread
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Emergency rebootActive module
Interrupts all negative effects and prevents new negative effects. For a few seconds, the ship can only be damaged by collisions. Decreases the shield and hull regeneration for some time.
- Video reviews
- Sketches
- Screenshots
shipSelect
Race:
Role: