Typhon

Fighter: Gunship

When the New Empire was cut off from the high-tech shipyards of the Solar system, it needed the ability to produce analogues of modern Warden ships

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Features
  • 'Langmuir' launcher
    Weapon

    Each shot drains the energy of the ship but doesn’t heat up the weapon. Hitting the enemy increases the weapon’s damage. The effect stacks.

  • Weapon overcharge
    Special module

    For the main weapon, increases the damage, rate of fire, range of fire by 40% for 6 s. and decreases the spread

  • Emergency reboot
    Active module

    Interrupts all negative effects and prevents new negative effects. For a few seconds, the ship can only be damaged by collisions. Decreases the shield and hull regeneration for some time.

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  • Sketches
  • Screenshots
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